Turn off auto translate for some editor controls

* Scene tab
* Animation name list in Animation panel
* Feature profile name list in Editor Feature Profile dialog
* Layout names in editor layout menu
* Subresource list in Inspector dock
* Resource type shown in EditorResourcePicker
* Enum dropdowns in inspectors: We'll eventually allow auto translating
  these after implementing a way to opt-out auto translation on a
  property-by-property basis and a way to extract enumerators.

(cherry picked from commit 26553be424)
This commit is contained in:
Haoyu Qiu 2023-03-28 23:02:02 +08:00 committed by Yuri Sizov
parent 506734cae1
commit c58bc21dba
6 changed files with 10 additions and 0 deletions

View file

@ -1749,6 +1749,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
animation->set_h_size_flags(SIZE_EXPAND_FILL);
animation->set_tooltip_text(TTR("Display list of animations in player."));
animation->set_clip_text(true);
animation->set_auto_translate(false);
autoplay = memnew(Button);
autoplay->set_flat(true);
@ -1848,6 +1849,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
blend_editor.tree->set_columns(2);
blend_vb->add_margin_child(TTR("Blend Times:"), blend_editor.tree, true);
blend_editor.next = memnew(OptionButton);
blend_editor.next->set_auto_translate(false);
blend_vb->add_margin_child(TTR("Next (Auto Queue):"), blend_editor.next);
blend_editor.dialog->set_title(TTR("Cross-Animation Blend Times"));
updating_blends = false;