Rename the argument tag to param in XML documentation

This commit is contained in:
Yuri Sizov 2022-08-06 21:11:48 +03:00
parent 35c1eae8d7
commit c5d7115038
432 changed files with 10529 additions and 10529 deletions

View file

@ -23,32 +23,32 @@
</constructor>
<constructor name="Rect2">
<return type="Rect2" />
<argument index="0" name="from" type="Rect2" />
<param index="0" name="from" type="Rect2" />
<description>
Constructs a [Rect2] as a copy of the given [Rect2].
</description>
</constructor>
<constructor name="Rect2">
<return type="Rect2" />
<argument index="0" name="from" type="Rect2i" />
<param index="0" name="from" type="Rect2i" />
<description>
Constructs a [Rect2] from a [Rect2i].
</description>
</constructor>
<constructor name="Rect2">
<return type="Rect2" />
<argument index="0" name="position" type="Vector2" />
<argument index="1" name="size" type="Vector2" />
<param index="0" name="position" type="Vector2" />
<param index="1" name="size" type="Vector2" />
<description>
Constructs a [Rect2] by position and size.
</description>
</constructor>
<constructor name="Rect2">
<return type="Rect2" />
<argument index="0" name="x" type="float" />
<argument index="1" name="y" type="float" />
<argument index="2" name="width" type="float" />
<argument index="3" name="height" type="float" />
<param index="0" name="x" type="float" />
<param index="1" name="y" type="float" />
<param index="2" name="width" type="float" />
<param index="3" name="height" type="float" />
<description>
Constructs a [Rect2] by x, y, width, and height.
</description>
@ -63,14 +63,14 @@
</method>
<method name="encloses" qualifiers="const">
<return type="bool" />
<argument index="0" name="b" type="Rect2" />
<param index="0" name="b" type="Rect2" />
<description>
Returns [code]true[/code] if this [Rect2] completely encloses another one.
</description>
</method>
<method name="expand" qualifiers="const">
<return type="Rect2" />
<argument index="0" name="to" type="Vector2" />
<param index="0" name="to" type="Vector2" />
<description>
Returns a copy of this [Rect2] expanded to include a given point.
[b]Example:[/b]
@ -104,25 +104,25 @@
</method>
<method name="grow" qualifiers="const">
<return type="Rect2" />
<argument index="0" name="amount" type="float" />
<param index="0" name="amount" type="float" />
<description>
Returns a copy of the [Rect2] grown by the specified [code]amount[/code] on all sides.
</description>
</method>
<method name="grow_individual" qualifiers="const">
<return type="Rect2" />
<argument index="0" name="left" type="float" />
<argument index="1" name="top" type="float" />
<argument index="2" name="right" type="float" />
<argument index="3" name="bottom" type="float" />
<param index="0" name="left" type="float" />
<param index="1" name="top" type="float" />
<param index="2" name="right" type="float" />
<param index="3" name="bottom" type="float" />
<description>
Returns a copy of the [Rect2] grown by the specified amount on each side individually.
</description>
</method>
<method name="grow_side" qualifiers="const">
<return type="Rect2" />
<argument index="0" name="side" type="int" />
<argument index="1" name="amount" type="float" />
<param index="0" name="side" type="int" />
<param index="1" name="amount" type="float" />
<description>
Returns a copy of the [Rect2] grown by the specified [code]amount[/code] on the specified [enum Side].
</description>
@ -136,7 +136,7 @@
</method>
<method name="has_point" qualifiers="const">
<return type="bool" />
<argument index="0" name="point" type="Vector2" />
<param index="0" name="point" type="Vector2" />
<description>
Returns [code]true[/code] if the [Rect2] contains a point. By convention, the right and bottom edges of the [Rect2] are considered exclusive, so points on these edges are [b]not[/b] included.
[b]Note:[/b] This method is not reliable for [Rect2] with a [i]negative size[/i]. Use [method abs] to get a positive sized equivalent rectangle to check for contained points.
@ -144,7 +144,7 @@
</method>
<method name="intersection" qualifiers="const">
<return type="Rect2" />
<argument index="0" name="b" type="Rect2" />
<param index="0" name="b" type="Rect2" />
<description>
Returns the intersection of this [Rect2] and [code]b[/code].
If the rectangles do not intersect, an empty [Rect2] is returned.
@ -152,8 +152,8 @@
</method>
<method name="intersects" qualifiers="const">
<return type="bool" />
<argument index="0" name="b" type="Rect2" />
<argument index="1" name="include_borders" type="bool" default="false" />
<param index="0" name="b" type="Rect2" />
<param index="1" name="include_borders" type="bool" default="false" />
<description>
Returns [code]true[/code] if the [Rect2] overlaps with [code]b[/code] (i.e. they have at least one point in common).
If [code]include_borders[/code] is [code]true[/code], they will also be considered overlapping if their borders touch, even without intersection.
@ -161,14 +161,14 @@
</method>
<method name="is_equal_approx" qualifiers="const">
<return type="bool" />
<argument index="0" name="rect" type="Rect2" />
<param index="0" name="rect" type="Rect2" />
<description>
Returns [code]true[/code] if this [Rect2] and [code]rect[/code] are approximately equal, by calling [code]is_equal_approx[/code] on each component.
</description>
</method>
<method name="merge" qualifiers="const">
<return type="Rect2" />
<argument index="0" name="b" type="Rect2" />
<param index="0" name="b" type="Rect2" />
<description>
Returns a larger [Rect2] that contains this [Rect2] and [code]b[/code].
</description>
@ -189,7 +189,7 @@
<operators>
<operator name="operator !=">
<return type="bool" />
<argument index="0" name="right" type="Rect2" />
<param index="0" name="right" type="Rect2" />
<description>
Returns [code]true[/code] if the rectangles are not equal.
[b]Note:[/b] Due to floating-point precision errors, consider using [method is_equal_approx] instead, which is more reliable.
@ -197,14 +197,14 @@
</operator>
<operator name="operator *">
<return type="Rect2" />
<argument index="0" name="right" type="Transform2D" />
<param index="0" name="right" type="Transform2D" />
<description>
Inversely transforms (multiplies) the [Rect2] by the given [Transform2D] transformation matrix.
</description>
</operator>
<operator name="operator ==">
<return type="bool" />
<argument index="0" name="right" type="Rect2" />
<param index="0" name="right" type="Rect2" />
<description>
Returns [code]true[/code] if the rectangles are exactly equal.
[b]Note:[/b] Due to floating-point precision errors, consider using [method is_equal_approx] instead, which is more reliable.