mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
improve reporting of error in wrong inheritance for autoload script
This commit is contained in:
parent
96317566c2
commit
c633a29a39
2 changed files with 5 additions and 4 deletions
|
|
@ -1374,12 +1374,13 @@ bool Main::start() {
|
||||||
} else if (res->is_type("Script")) {
|
} else if (res->is_type("Script")) {
|
||||||
Ref<Script> s = res;
|
Ref<Script> s = res;
|
||||||
StringName ibt = s->get_instance_base_type();
|
StringName ibt = s->get_instance_base_type();
|
||||||
|
bool valid_type = !ObjectTypeDB::is_type(ibt,"Node");
|
||||||
ERR_EXPLAIN("Script does not inherit a Node: "+path);
|
ERR_EXPLAIN("Script does not inherit a Node: "+path);
|
||||||
ERR_CONTINUE( !ObjectTypeDB::is_type(ibt,"Node") );
|
ERR_CONTINUE( !valid_type );
|
||||||
|
|
||||||
Object *obj = ObjectTypeDB::instance(ibt);
|
Object *obj = ObjectTypeDB::instance(ibt);
|
||||||
|
|
||||||
ERR_EXPLAIN("Cannot instance node for autoload type: "+String(ibt));
|
ERR_EXPLAIN("Cannot instance script for autoload, expected 'Node' inheritance, got: "+String(ibt));
|
||||||
ERR_CONTINUE( obj==NULL );
|
ERR_CONTINUE( obj==NULL );
|
||||||
|
|
||||||
n = obj->cast_to<Node>();
|
n = obj->cast_to<Node>();
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue