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Better supported for remote object editing with the inspector with a simple dictionary editor implement
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ccf76798d5
commit
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5 changed files with 298 additions and 14 deletions
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@ -283,8 +283,7 @@ void EditorNode::_notification(int p_what) {
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if (p_what == EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
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scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/editor/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
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property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/editor/capitalize_properties", true)));
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Ref<Theme> theme = create_custom_theme(theme_base->get_theme());
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Ref<Theme> theme = create_editor_theme(theme_base->get_theme());
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theme_base->set_theme(theme);
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gui_base->set_theme(theme);
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@ -1330,6 +1329,8 @@ void EditorNode::_prepare_history() {
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}
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} else if (Object::cast_to<Node>(obj)) {
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text = Object::cast_to<Node>(obj)->get_name();
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} else if (obj->is_class("ScriptEditorDebuggerInspectedObject")) {
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text = obj->call("get_title");
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} else {
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text = obj->get_class();
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}
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@ -1425,6 +1426,7 @@ void EditorNode::_edit_current() {
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object_menu->set_disabled(true);
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bool capitalize = bool(EDITOR_DEF("interface/editor/capitalize_properties", true));
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bool is_resource = current_obj->is_class("Resource");
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bool is_node = current_obj->is_class("Node");
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resource_save_button->set_disabled(!is_resource);
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@ -1478,6 +1480,11 @@ void EditorNode::_edit_current() {
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} else {
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if (current_obj->is_class("ScriptEditorDebuggerInspectedObject")) {
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editable_warning = TTR("This is a remote object so changes to it will not be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
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capitalize = false;
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}
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property_editor->edit(current_obj);
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node_dock->set_node(NULL);
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}
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@ -1487,6 +1494,10 @@ void EditorNode::_edit_current() {
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property_editable_warning_dialog->set_text(editable_warning);
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}
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if (property_editor->is_capitalize_paths_enabled() != capitalize) {
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property_editor->set_enable_capitalize_paths(capitalize);
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}
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/* Take care of PLUGIN EDITOR */
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EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
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