mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Don't edit objects when loading folding
This commit is contained in:
parent
134da37497
commit
c6c1a49bea
3 changed files with 7 additions and 4 deletions
|
@ -1654,8 +1654,11 @@ void Object::_clear_internal_resource_paths(const Variant &p_var) {
|
|||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
void Object::editor_set_section_unfold(const String &p_section, bool p_unfolded) {
|
||||
void Object::editor_set_section_unfold(const String &p_section, bool p_unfolded, bool p_initializing) {
|
||||
if (!p_initializing) {
|
||||
set_edited(true);
|
||||
}
|
||||
|
||||
if (p_unfolded) {
|
||||
editor_section_folding.insert(p_section);
|
||||
} else {
|
||||
|
|
|
@ -974,7 +974,7 @@ public:
|
|||
|
||||
#ifdef TOOLS_ENABLED
|
||||
virtual void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
|
||||
void editor_set_section_unfold(const String &p_section, bool p_unfolded);
|
||||
void editor_set_section_unfold(const String &p_section, bool p_unfolded, bool p_initializing = false);
|
||||
bool editor_is_section_unfolded(const String &p_section);
|
||||
const HashSet<String> &editor_get_section_folding() const { return editor_section_folding; }
|
||||
void editor_clear_section_folding() { editor_section_folding.clear(); }
|
||||
|
|
|
@ -65,7 +65,7 @@ void EditorFolding::_set_unfolds(Object *p_object, const Vector<String> &p_unfol
|
|||
const String *r = p_unfolds.ptr();
|
||||
p_object->editor_clear_section_folding();
|
||||
for (int i = 0; i < uc; i++) {
|
||||
p_object->editor_set_section_unfold(r[i], true);
|
||||
p_object->editor_set_section_unfold(r[i], true, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue