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Fix oversampling for embedded windows using content scale.
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@ -1322,6 +1322,7 @@ void Window::_update_viewport_size() {
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if (embedder) {
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float scale = MIN(embedder->stretch_transform.get_scale().width, embedder->stretch_transform.get_scale().height);
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Viewport::set_oversampling_override(scale);
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Size2 s = Size2(final_size.width * scale, final_size.height * scale).ceil();
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RS::get_singleton()->viewport_set_global_canvas_transform(get_viewport_rid(), global_canvas_transform * scale * content_scale_factor);
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RS::get_singleton()->viewport_set_size(get_viewport_rid(), s.width, s.height);
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