Rewrite Radiance and Reflection probes to use Octahedral maps.

Co-authored-by: clayjohn <claynjohn@gmail.com>
This commit is contained in:
Dario 2025-06-13 16:03:49 -03:00 committed by clayjohn
parent 25203e24c4
commit c78c3ba894
48 changed files with 1513 additions and 1557 deletions

View file

@ -42,6 +42,10 @@ struct SceneData {
vec2 shadow_atlas_pixel_size;
vec2 directional_shadow_pixel_size;
float radiance_pixel_size;
float radiance_border_size;
vec2 reflection_atlas_border_size;
uint directional_light_count;
float dual_paraboloid_side;
float z_far;