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GDScript: Refactor builtin functions
They are now called "utility functions" to avoid confusion with methods of builtin types, and be consistent with the naming in Variant. Core utility functions are now available in GDScript. The ones missing in core are added specifically to GDScript as helpers for convenience. Some functions were remove when there are better ways to do, reducing redundancy and cleaning up the global scope.
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613b76cfd5
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17 changed files with 1085 additions and 2116 deletions
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@ -282,6 +282,30 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
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function->_constructors_count = 0;
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}
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if (utilities_map.size()) {
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function->utilities.resize(utilities_map.size());
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function->_utilities_ptr = function->utilities.ptr();
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function->_utilities_count = utilities_map.size();
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for (const Map<Variant::ValidatedUtilityFunction, int>::Element *E = utilities_map.front(); E; E = E->next()) {
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function->utilities.write[E->get()] = E->key();
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}
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} else {
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function->_utilities_ptr = nullptr;
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function->_utilities_count = 0;
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}
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if (gds_utilities_map.size()) {
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function->gds_utilities.resize(gds_utilities_map.size());
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function->_gds_utilities_ptr = function->gds_utilities.ptr();
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function->_gds_utilities_count = gds_utilities_map.size();
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for (const Map<GDScriptUtilityFunctions::FunctionPtr, int>::Element *E = gds_utilities_map.front(); E; E = E->next()) {
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function->gds_utilities.write[E->get()] = E->key();
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}
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} else {
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function->_gds_utilities_ptr = nullptr;
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function->_gds_utilities_count = 0;
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}
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if (method_bind_map.size()) {
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function->methods.resize(method_bind_map.size());
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function->_methods_ptr = function->methods.ptrw();
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@ -677,8 +701,8 @@ void GDScriptByteCodeGenerator::write_call_async(const Address &p_target, const
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append(p_function_name);
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}
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void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDScriptFunctions::Function p_function, const Vector<Address> &p_arguments) {
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append(GDScriptFunction::OPCODE_CALL_BUILT_IN, 1 + p_arguments.size());
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void GDScriptByteCodeGenerator::write_call_gdscript_utility(const Address &p_target, GDScriptUtilityFunctions::FunctionPtr p_function, const Vector<Address> &p_arguments) {
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append(GDScriptFunction::OPCODE_CALL_GDSCRIPT_UTILITY, 1 + p_arguments.size());
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for (int i = 0; i < p_arguments.size(); i++) {
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append(p_arguments[i]);
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}
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@ -687,6 +711,41 @@ void GDScriptByteCodeGenerator::write_call_builtin(const Address &p_target, GDSc
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append(p_function);
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}
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void GDScriptByteCodeGenerator::write_call_utility(const Address &p_target, const StringName &p_function, const Vector<Address> &p_arguments) {
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bool is_validated = true;
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if (Variant::is_utility_function_vararg(p_function)) {
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is_validated = true; // Vararg works fine with any argument, since they can be any type.
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} else if (p_arguments.size() == Variant::get_utility_function_argument_count(p_function)) {
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bool all_types_exact = true;
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for (int i = 0; i < p_arguments.size(); i++) {
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if (!IS_BUILTIN_TYPE(p_arguments[i], Variant::get_utility_function_argument_type(p_function, i))) {
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all_types_exact = false;
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break;
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}
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}
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is_validated = all_types_exact;
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}
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if (is_validated) {
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append(GDScriptFunction::OPCODE_CALL_UTILITY_VALIDATED, 1 + p_arguments.size());
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for (int i = 0; i < p_arguments.size(); i++) {
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append(p_arguments[i]);
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}
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append(p_target);
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append(p_arguments.size());
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append(Variant::get_validated_utility_function(p_function));
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} else {
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append(GDScriptFunction::OPCODE_CALL_UTILITY, 1 + p_arguments.size());
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for (int i = 0; i < p_arguments.size(); i++) {
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append(p_arguments[i]);
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}
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append(p_target);
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append(p_arguments.size());
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append(p_function);
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}
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}
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void GDScriptByteCodeGenerator::write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) {
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bool is_validated = false;
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