mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Massive rewrite to AnimationTree. Many APIs changed in order to:
-Reuse resources -Expose properties in AnimationTree
This commit is contained in:
parent
1b66b08fdb
commit
c7e4527a88
34 changed files with 3856 additions and 2937 deletions
|
|
@ -1533,9 +1533,10 @@ void EditorInspector::update_tree() {
|
|||
|
||||
if (capitalize_paths)
|
||||
path_name = path_name.capitalize();
|
||||
|
||||
Color c = sscolor;
|
||||
c.a /= level;
|
||||
section->setup(path_name, acc_path, object, c, use_folding);
|
||||
section->setup(path_name, path_name, object, c, use_folding);
|
||||
|
||||
item_path[acc_path] = section->get_vbox();
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue