Use PropertyUsageFlags enum in parse_property

This commit is contained in:
Raul Santos 2023-01-31 19:08:46 +01:00
parent 9e9eac4676
commit c7f4ca36a4
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GPG key ID: B532473AE3A803E4
17 changed files with 26 additions and 26 deletions

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@ -229,7 +229,7 @@ bool EditorInspectorRootMotionPlugin::can_handle(Object *p_object) {
return true; // Can handle everything.
}
bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {
bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) {
EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion);
add_property_editor(p_path, editor);