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	Use PropertyUsageFlags enum in parse_property
				
					
				
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					 17 changed files with 26 additions and 26 deletions
				
			
		|  | @ -229,7 +229,7 @@ bool EditorInspectorRootMotionPlugin::can_handle(Object *p_object) { | |||
| 	return true; // Can handle everything.
 | ||||
| } | ||||
| 
 | ||||
| bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) { | ||||
| bool EditorInspectorRootMotionPlugin::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) { | ||||
| 	if (p_path == "root_motion_track" && p_object->is_class("AnimationTree") && p_type == Variant::NODE_PATH) { | ||||
| 		EditorPropertyRootMotion *editor = memnew(EditorPropertyRootMotion); | ||||
| 		add_property_editor(p_path, editor); | ||||
|  |  | |||
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	 Raul Santos
						Raul Santos