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	Prevent off-thread errors when generating resource previews for animation nodes
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					 1 changed files with 2 additions and 1 deletions
				
			
		|  | @ -234,7 +234,8 @@ bool AnimationTreeEditor::can_edit(const Ref<AnimationNode> &p_node) const { | |||
| } | ||||
| 
 | ||||
| Vector<String> AnimationTreeEditor::get_animation_list() { | ||||
| 	if (!singleton->tree || !singleton->is_visible()) { | ||||
| 	// This can be called off the main thread due to resource preview generation. Quit early in that case.
 | ||||
| 	if (!singleton->tree || !Thread::is_main_thread() || !singleton->is_visible()) { | ||||
| 		// When tree is empty, singleton not in the main thread.
 | ||||
| 		return Vector<String>(); | ||||
| 	} | ||||
|  |  | |||
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	 Adam Johnston
						Adam Johnston