mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
SCons: Fix broken msvc conditional
This commit is contained in:
parent
0028fd625e
commit
c8b00c03fd
1 changed files with 1 additions and 1 deletions
|
|
@ -124,7 +124,7 @@ if env["d3d12"]:
|
||||||
Copy("$TARGET", "$SOURCE"),
|
Copy("$TARGET", "$SOURCE"),
|
||||||
)
|
)
|
||||||
|
|
||||||
if not os.getenv("VCINSTALLDIR"):
|
if not env.msvc:
|
||||||
if env["debug_symbols"]:
|
if env["debug_symbols"]:
|
||||||
env.AddPostAction(prog, env.Run(platform_windows_builders.make_debug_mingw))
|
env.AddPostAction(prog, env.Run(platform_windows_builders.make_debug_mingw))
|
||||||
if env["windows_subsystem"] == "gui":
|
if env["windows_subsystem"] == "gui":
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue