[Scene] Add SceneStringNames::confirmed

This commit is contained in:
A Thousand Ships 2024-05-14 14:28:18 +02:00
parent d9e2fc74c7
commit ca18a06ecb
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GPG key ID: 2033189A662F8BD7
66 changed files with 128 additions and 124 deletions

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@ -620,7 +620,7 @@ EditorAssetLibraryItemDownload::EditorAssetLibraryItemDownload() {
asset_installer = memnew(EditorAssetInstaller);
panel->add_child(asset_installer);
asset_installer->connect("confirmed", callable_mp(this, &EditorAssetLibraryItemDownload::_close));
asset_installer->connect(SceneStringName(confirmed), callable_mp(this, &EditorAssetLibraryItemDownload::_close));
prev_status = -1;
@ -1427,7 +1427,7 @@ void EditorAssetLibrary::_http_request_completed(int p_status, int p_code, const
description = memnew(EditorAssetLibraryItemDescription);
add_child(description);
description->connect("confirmed", callable_mp(this, &EditorAssetLibrary::_install_asset));
description->connect(SceneStringName(confirmed), callable_mp(this, &EditorAssetLibrary::_install_asset));
description->configure(r["title"], r["asset_id"], category_map[r["category_id"]], r["category_id"], r["author"], r["author_id"], r["cost"], r["version"], r["version_string"], r["description"], r["download_url"], r["browse_url"], r["download_hash"]);