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	Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets called with a Null pointer. This used to work fine with GCC < 6 but newer versions of GCC remove all codepaths in which the this pointer is Null. However, the non-static cast_to() was supposed to be null safe. This patch makes cast_to() Null safe and removes the now redundant Null checks where they existed. It is explained in this article: https://www.viva64.com/en/b/0226/
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					 185 changed files with 1314 additions and 1508 deletions
				
			
		|  | @ -101,7 +101,7 @@ void MeshInstanceEditor::_menu_option(int p_option) { | |||
| 
 | ||||
| 			for (List<Node *>::Element *E = selection.front(); E; E = E->next()) { | ||||
| 
 | ||||
| 				MeshInstance *instance = E->get()->cast_to<MeshInstance>(); | ||||
| 				MeshInstance *instance = Object::cast_to<MeshInstance>(E->get()); | ||||
| 				if (!instance) | ||||
| 					continue; | ||||
| 
 | ||||
|  | @ -290,7 +290,7 @@ MeshInstanceEditor::MeshInstanceEditor() { | |||
| 
 | ||||
| void MeshInstanceEditorPlugin::edit(Object *p_object) { | ||||
| 
 | ||||
| 	mesh_editor->edit(p_object->cast_to<MeshInstance>()); | ||||
| 	mesh_editor->edit(Object::cast_to<MeshInstance>(p_object)); | ||||
| } | ||||
| 
 | ||||
| bool MeshInstanceEditorPlugin::handles(Object *p_object) const { | ||||
|  |  | |||
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	 Hein-Pieter van Braam
						Hein-Pieter van Braam