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Style: Set clang-format Standard to Cpp11
For us, it practically only changes the fact that `A<A<int>>` is now used instead of the C++03 compatible `A<A<int> >`. Note: clang-format 10+ changed the `Standard` arguments to fully specified `c++11`, `c++14`, etc. versions, but we can't use `c++17` now if we want to preserve compatibility with clang-format 8 and 9. `Cpp11` is still supported as deprecated alias for `Latest`.
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247 changed files with 794 additions and 794 deletions
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@ -2028,7 +2028,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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if (m.is_valid()) {
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// Save the ik chain for reapplying before IK solve
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Vector<List<Dictionary> > all_bones_ik_states;
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Vector<List<Dictionary>> all_bones_ik_states;
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for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
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List<Dictionary> bones_ik_states;
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_save_canvas_item_ik_chain(E->get(), NULL, &bones_ik_states);
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@ -2130,7 +2130,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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if (drag_selection.size() > 0) {
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// Save the ik chain for reapplying before IK solve
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Vector<List<Dictionary> > all_bones_ik_states;
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Vector<List<Dictionary>> all_bones_ik_states;
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for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
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List<Dictionary> bones_ik_states;
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_save_canvas_item_ik_chain(E->get(), NULL, &bones_ik_states);
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