Style: Set clang-format Standard to Cpp11

For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.

Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
This commit is contained in:
Rémi Verschelde 2020-03-17 07:33:00 +01:00
parent c5d76139dc
commit cb282c6ef0
247 changed files with 794 additions and 794 deletions

View file

@ -122,7 +122,7 @@ float EditorQuickOpen::_path_cmp(String search, String path) const {
return path.to_lower().similarity(search.to_lower());
}
void EditorQuickOpen::_parse_fs(EditorFileSystemDirectory *efsd, Vector<Pair<String, Ref<Texture2D> > > &list) {
void EditorQuickOpen::_parse_fs(EditorFileSystemDirectory *efsd, Vector<Pair<String, Ref<Texture2D>>> &list) {
if (!add_directories) {
for (int i = 0; i < efsd->get_subdir_count(); i++) {
@ -140,7 +140,7 @@ void EditorQuickOpen::_parse_fs(EditorFileSystemDirectory *efsd, Vector<Pair<Str
if (path != "res://") {
path = path.substr(6, path.length());
if (search_text.is_subsequence_ofi(path)) {
Pair<String, Ref<Texture2D> > pair;
Pair<String, Ref<Texture2D>> pair;
pair.first = path;
pair.second = get_icon("folder", "FileDialog");
@ -169,7 +169,7 @@ void EditorQuickOpen::_parse_fs(EditorFileSystemDirectory *efsd, Vector<Pair<Str
file = file.substr(6, file.length());
if (ClassDB::is_parent_class(efsd->get_file_type(i), base_type) && (search_text.is_subsequence_ofi(file))) {
Pair<String, Ref<Texture2D> > pair;
Pair<String, Ref<Texture2D>> pair;
pair.first = file;
pair.second = get_icon((has_icon(efsd->get_file_type(i), ei) ? efsd->get_file_type(i) : ot), ei);
list.push_back(pair);
@ -184,10 +184,10 @@ void EditorQuickOpen::_parse_fs(EditorFileSystemDirectory *efsd, Vector<Pair<Str
}
}
Vector<Pair<String, Ref<Texture2D> > > EditorQuickOpen::_sort_fs(Vector<Pair<String, Ref<Texture2D> > > &list) {
Vector<Pair<String, Ref<Texture2D>>> EditorQuickOpen::_sort_fs(Vector<Pair<String, Ref<Texture2D>>> &list) {
String search_text = search_box->get_text();
Vector<Pair<String, Ref<Texture2D> > > sorted_list;
Vector<Pair<String, Ref<Texture2D>>> sorted_list;
if (search_text == String() || list.size() == 0)
return list;
@ -223,7 +223,7 @@ void EditorQuickOpen::_update_search() {
search_options->clear();
TreeItem *root = search_options->create_item();
EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_filesystem();
Vector<Pair<String, Ref<Texture2D> > > list;
Vector<Pair<String, Ref<Texture2D>>> list;
_parse_fs(efsd, list);
list = _sort_fs(list);