Style: Set clang-format Standard to Cpp11

For us, it practically only changes the fact that `A<A<int>>` is now
used instead of the C++03 compatible `A<A<int> >`.

Note: clang-format 10+ changed the `Standard` arguments to fully
specified `c++11`, `c++14`, etc. versions, but we can't use `c++17`
now if we want to preserve compatibility with clang-format 8 and 9.
`Cpp11` is still supported as deprecated alias for `Latest`.
This commit is contained in:
Rémi Verschelde 2020-03-17 07:33:00 +01:00
parent c5d76139dc
commit cb282c6ef0
247 changed files with 794 additions and 794 deletions

View file

@ -230,8 +230,8 @@ void SceneDebugger::remove_from_cache(const String &p_filename, Node *p_node) {
if (!debugger)
return;
Map<String, Set<Node *> > &edit_cache = debugger->live_scene_edit_cache;
Map<String, Set<Node *> >::Element *E = edit_cache.find(p_filename);
Map<String, Set<Node *>> &edit_cache = debugger->live_scene_edit_cache;
Map<String, Set<Node *>>::Element *E = edit_cache.find(p_filename);
if (E) {
E->get().erase(p_node);
if (E->get().size() == 0) {
@ -239,8 +239,8 @@ void SceneDebugger::remove_from_cache(const String &p_filename, Node *p_node) {
}
}
Map<Node *, Map<ObjectID, Node *> > &remove_list = debugger->live_edit_remove_list;
Map<Node *, Map<ObjectID, Node *> >::Element *F = remove_list.find(p_node);
Map<Node *, Map<ObjectID, Node *>> &remove_list = debugger->live_edit_remove_list;
Map<Node *, Map<ObjectID, Node *>>::Element *F = remove_list.find(p_node);
if (F) {
for (Map<ObjectID, Node *>::Element *G = F->get().front(); G; G = G->next()) {
@ -293,8 +293,8 @@ SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) {
}
void SceneDebuggerObject::_parse_script_properties(Script *p_script, ScriptInstance *p_instance) {
typedef Map<const Script *, Set<StringName> > ScriptMemberMap;
typedef Map<const Script *, Map<StringName, Variant> > ScriptConstantsMap;
typedef Map<const Script *, Set<StringName>> ScriptMemberMap;
typedef Map<const Script *, Map<StringName, Variant>> ScriptConstantsMap;
ScriptMemberMap members;
if (p_instance) {
@ -519,7 +519,7 @@ void LiveEditor::_node_set_func(int p_id, const StringName &p_prop, const Varian
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene);
if (!E)
return; //scene not editable
@ -557,7 +557,7 @@ void LiveEditor::_node_call_func(int p_id, const StringName &p_method, VARIANT_A
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene);
if (!E)
return; //scene not editable
@ -630,7 +630,7 @@ void LiveEditor::_create_node_func(const NodePath &p_parent, const String &p_typ
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene);
if (!E)
return; //scene not editable
@ -668,7 +668,7 @@ void LiveEditor::_instance_node_func(const NodePath &p_parent, const String &p_p
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene);
if (!E)
return; //scene not editable
@ -701,7 +701,7 @@ void LiveEditor::_remove_node_func(const NodePath &p_at) {
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene);
if (!E)
return; //scene not editable
@ -732,7 +732,7 @@ void LiveEditor::_remove_and_keep_node_func(const NodePath &p_at, ObjectID p_kee
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene);
if (!E)
return; //scene not editable
@ -766,7 +766,7 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene);
if (!E)
return; //scene not editable
@ -783,7 +783,7 @@ void LiveEditor::_restore_node_func(ObjectID p_id, const NodePath &p_at, int p_a
continue;
Node *n2 = n->get_node(p_at);
Map<Node *, Map<ObjectID, Node *> >::Element *EN = live_edit_remove_list.find(n);
Map<Node *, Map<ObjectID, Node *>>::Element *EN = live_edit_remove_list.find(n);
if (!EN)
continue;
@ -812,7 +812,7 @@ void LiveEditor::_duplicate_node_func(const NodePath &p_at, const String &p_new_
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene);
if (!E)
return; //scene not editable
@ -845,7 +845,7 @@ void LiveEditor::_reparent_node_func(const NodePath &p_at, const NodePath &p_new
if (scene_tree->root->has_node(live_edit_root))
base = scene_tree->root->get_node(live_edit_root);
Map<String, Set<Node *> >::Element *E = live_scene_edit_cache.find(live_edit_scene);
Map<String, Set<Node *>>::Element *E = live_scene_edit_cache.find(live_edit_scene);
if (!E)
return; //scene not editable