More scene work, can display a skybox

This commit is contained in:
Juan Linietsky 2016-10-21 07:27:13 -03:00
parent 4428115916
commit cb34b70df1
15 changed files with 861 additions and 84 deletions

View file

@ -69,54 +69,6 @@ void VisualServerScene::camera_set_use_vertical_aspect(RID p_camera,bool p_enabl
}
/* ENVIRONMENT API */
RID VisualServerScene::environment_create(){
return RID();
}
void VisualServerScene::environment_set_background(RID p_env,VS::EnvironmentBG p_bg){
}
void VisualServerScene::environment_set_skybox(RID p_env,RID p_skybox,float p_energy){
}
void VisualServerScene::environment_set_bg_color(RID p_env,const Color& p_color){
}
void VisualServerScene::environment_set_canvas_max_layer(RID p_env,int p_max_layer){
}
void VisualServerScene::environment_set_ambient_light(RID p_env,const Color& p_color,float p_energy){
}
void VisualServerScene::environment_set_glow(RID p_env,bool p_enable,int p_radius,float p_intensity,float p_strength,float p_bloom_treshold,VS::EnvironmentGlowBlendMode p_blend_mode){
}
void VisualServerScene::environment_set_fog(RID p_env,bool p_enable,float p_begin,float p_end,RID p_gradient_texture){
}
void VisualServerScene::environment_set_tonemap(RID p_env,bool p_enable,float p_exposure,float p_white,float p_min_luminance,float p_max_luminance,float p_auto_exp_speed,VS::EnvironmentToneMapper p_tone_mapper){
}
void VisualServerScene::environment_set_brightness(RID p_env,bool p_enable,float p_brightness){
}
void VisualServerScene::environment_set_contrast(RID p_env,bool p_enable,float p_contrast){
}
void VisualServerScene::environment_set_saturation(RID p_env,bool p_enable,float p_saturation){
}
void VisualServerScene::environment_set_color_correction(RID p_env,bool p_enable,RID p_ramp){
}
/* SCENARIO API */