mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Fixed bug with default arguments in gdscript, closes #2024
This commit is contained in:
parent
e0eff65fc0
commit
cb39db0b02
2 changed files with 3 additions and 1 deletions
|
@ -221,6 +221,7 @@ Variant GDFunction::call(GDInstance *p_instance, const Variant **p_args, int p_a
|
|||
r_err.error=Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
|
||||
r_err.argument=_argument_count;
|
||||
|
||||
|
||||
return Variant();
|
||||
} else if (p_argcount < _argument_count - _default_arg_count) {
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue