Bump the NDK to version 28.1.13356709

Doing so automatically adds support for 16kib page to the Godot Android shared libraries.
See https://developer.android.com/guide/practices/page-sizes#compile-16-kb-alignment for details.
This commit is contained in:
Fredia Huya-Kouadio 2025-05-13 08:27:36 -07:00 committed by Anish Mishra
parent 731fa536fe
commit cc7fbe6aec
3 changed files with 3 additions and 3 deletions

View file

@ -64,7 +64,7 @@ def get_android_ndk_root(env: "SConsEnvironment"):
# This is kept in sync with the value in 'platform/android/java/app/config.gradle'.
def get_ndk_version():
return "27.2.12479018"
return "28.1.13356709"
# This is kept in sync with the value in 'platform/android/java/app/config.gradle'.

View file

@ -11,7 +11,7 @@ ext.versions = [
nexusPublishVersion: '1.3.0',
javaVersion : JavaVersion.VERSION_17,
// Also update 'platform/android/detect.py#get_ndk_version()' when this is updated.
ndkVersion : '27.2.12479018',
ndkVersion : '28.1.13356709',
splashscreenVersion: '1.0.1',
openxrVendorsVersion: '4.0.0-stable'

View file

@ -1,5 +1,5 @@
# Non functional cmake build file used to provide Android Studio editor support to the project.
cmake_minimum_required(VERSION 3.6)
cmake_minimum_required(VERSION 3.10)
project(godot)
set(CMAKE_CXX_STANDARD 14)