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SCons: Set DEBUG_ENABLED
and DEV_ENABLED
in SConstruct
They're the same for all platforms so they don't need to be repeated in all platform definitions.
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9 changed files with 15 additions and 32 deletions
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@ -64,15 +64,12 @@ def configure(env):
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env.Append(CCFLAGS=["/MD"])
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env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
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env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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if env["optimize"] != "none":
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env.Append(CCFLAGS=["/O2", "/Zi"])
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elif env["target"] == "debug":
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env.Append(CCFLAGS=["/Zi"])
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env.Append(CCFLAGS=["/MDd"])
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env.Append(CPPDEFINES=["DEBUG_ENABLED"])
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env.Append(CPPDEFINES=["DEV_ENABLED"])
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env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
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env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
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env.Append(LINKFLAGS=["/DEBUG"])
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