mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Added ability to visualize native shaders
This commit is contained in:
parent
cdfcf68af9
commit
cdb216f4e4
23 changed files with 342 additions and 6 deletions
72
editor/editor_native_shader_source_visualizer.cpp
Normal file
72
editor/editor_native_shader_source_visualizer.cpp
Normal file
|
@ -0,0 +1,72 @@
|
|||
/*************************************************************************/
|
||||
/* editor_native_shader_source_visualizer.cpp */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "editor_native_shader_source_visualizer.h"
|
||||
|
||||
#include "scene/gui/text_edit.h"
|
||||
|
||||
void EditorNativeShaderSourceVisualizer::_inspect_shader(RID p_shader) {
|
||||
if (versions) {
|
||||
memdelete(versions);
|
||||
versions = nullptr;
|
||||
}
|
||||
|
||||
RS::ShaderNativeSourceCode nsc = RS::get_singleton()->shader_get_native_source_code(p_shader);
|
||||
|
||||
versions = memnew(TabContainer);
|
||||
versions->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
versions->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
for (int i = 0; i < nsc.versions.size(); i++) {
|
||||
TabContainer *vtab = memnew(TabContainer);
|
||||
vtab->set_name("Version " + itos(i));
|
||||
vtab->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
vtab->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
versions->add_child(vtab);
|
||||
for (int j = 0; j < nsc.versions[i].stages.size(); j++) {
|
||||
TextEdit *vtext = memnew(TextEdit);
|
||||
vtext->set_readonly(true);
|
||||
vtext->set_name(nsc.versions[i].stages[j].name);
|
||||
vtext->set_text(nsc.versions[i].stages[j].code);
|
||||
vtext->set_v_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
vtext->set_h_size_flags(Control::SIZE_EXPAND_FILL);
|
||||
vtab->add_child(vtext);
|
||||
}
|
||||
}
|
||||
add_child(versions);
|
||||
popup_centered_ratio();
|
||||
}
|
||||
|
||||
void EditorNativeShaderSourceVisualizer::_bind_methods() {
|
||||
ClassDB::bind_method("_inspect_shader", &EditorNativeShaderSourceVisualizer::_inspect_shader);
|
||||
}
|
||||
EditorNativeShaderSourceVisualizer::EditorNativeShaderSourceVisualizer() {
|
||||
add_to_group("_native_shader_source_visualizer");
|
||||
set_title(TTR("Native Shader Source Inspector"));
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue