Remove unused AudioDriverAndroid from Android

This commit is contained in:
Marcel Admiraal 2021-06-09 17:45:51 +01:00
parent d84d5a9665
commit cdba79ca72
8 changed files with 0 additions and 370 deletions

View file

@ -36,7 +36,6 @@
#include "android_keys_utils.h"
#include "api/java_class_wrapper.h"
#include "api/jni_singleton.h"
#include "audio_driver_jandroid.h"
#include "core/engine.h"
#include "core/project_settings.h"
#include "dir_access_jandroid.h"
@ -136,7 +135,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en
FileAccessAndroid::asset_manager = AAssetManager_fromJava(env, amgr);
DirAccessJAndroid::setup(godot_io_java->get_instance());
AudioDriverAndroid::setup(godot_io_java->get_instance());
NetSocketAndroid::setup(godot_java->get_member_object("netUtils", "Lorg/godotengine/godot/utils/GodotNetUtils;", env));
os_android = new OS_Android(godot_java, godot_io_java, p_use_apk_expansion);
@ -413,11 +411,6 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env,
os_android->main_loop_focusout();
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) {
setup_android_thread();
AudioDriverAndroid::thread_func(env);
}
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path) {
String js = jstring_to_string(path, env);