Increase the default perspective camera FOV

This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
This commit is contained in:
Hugo Locurcio 2017-06-16 12:07:07 +02:00
parent 3e7bbf2ca3
commit cdcc3c919b
4 changed files with 5 additions and 5 deletions

View file

@ -3682,7 +3682,7 @@ void SpatialEditor::_bind_methods() {
void SpatialEditor::clear() {
settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 60.0));
settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0));
settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1));
settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500.0));
@ -3900,7 +3900,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
settings_fov->set_max(179);
settings_fov->set_min(1);
settings_fov->set_step(0.01);
settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 60.0));
settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0));
settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov);
settings_znear = memnew(SpinBox);