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Increase the default perspective camera FOV
This does not affect existing projects, but will affect newly-created editor settings and Camera nodes.
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parent
3e7bbf2ca3
commit
cdcc3c919b
4 changed files with 5 additions and 5 deletions
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@ -3682,7 +3682,7 @@ void SpatialEditor::_bind_methods() {
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void SpatialEditor::clear() {
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settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 60.0));
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settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0));
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settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1));
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settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500.0));
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@ -3900,7 +3900,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
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settings_fov->set_max(179);
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settings_fov->set_min(1);
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settings_fov->set_step(0.01);
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settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 60.0));
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settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0));
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settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov);
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settings_znear = memnew(SpinBox);
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