Merge pull request #81705 from AThousandShips/null_check_editor

[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
This commit is contained in:
Rémi Verschelde 2023-09-16 21:24:53 +02:00
commit cdef53df1e
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GPG key ID: C3336907360768E1
61 changed files with 217 additions and 217 deletions

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@ -7495,7 +7495,7 @@ void Node3DEditor::_add_sun_to_scene(bool p_already_added_environment) {
SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D));
base = get_tree()->get_edited_scene_root();
}
ERR_FAIL_COND(!base);
ERR_FAIL_NULL(base);
Node *new_sun = preview_sun->duplicate();
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
@ -7524,7 +7524,7 @@ void Node3DEditor::_add_environment_to_scene(bool p_already_added_sun) {
SceneTreeDock::get_singleton()->add_root_node(memnew(Node3D));
base = get_tree()->get_edited_scene_root();
}
ERR_FAIL_COND(!base);
ERR_FAIL_NULL(base);
WorldEnvironment *new_env = memnew(WorldEnvironment);
new_env->set_environment(preview_environment->get_environment()->duplicate(true));