[Export] Add one-click deploy over SSH for the desktop exports.

Add one-click deploy over SSH for the desktop exports.
Add ZIP export option for Linux and Windows.
Change export plugin icons to SVG format.
This commit is contained in:
bruvzg 2022-05-08 10:46:53 +03:00
parent a754930918
commit cebefc9f5d
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GPG key ID: 7960FCF39844EC38
43 changed files with 1391 additions and 186 deletions

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@ -43,10 +43,16 @@
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "main/splash.gen.h"
#include "platform/android/logo.gen.h"
#include "platform/android/run_icon.gen.h"
#include "platform/android/logo_svg.gen.h"
#include "platform/android/run_icon_svg.gen.h"
#include "modules/modules_enabled.gen.h" // For svg.
#ifdef MODULE_SVG_ENABLED
#include "modules/svg/image_loader_svg.h"
#endif
#include <string.h>
@ -3234,8 +3240,17 @@ void EditorExportPlatformAndroid::resolve_platform_feature_priorities(const Ref<
}
EditorExportPlatformAndroid::EditorExportPlatformAndroid() {
logo = ImageTexture::create_from_image(memnew(Image(_android_logo)));
run_icon = ImageTexture::create_from_image(memnew(Image(_android_run_icon)));
#ifdef MODULE_SVG_ENABLED
Ref<Image> img = memnew(Image);
const bool upsample = !Math::is_equal_approx(Math::round(EDSCALE), EDSCALE);
ImageLoaderSVG img_loader;
img_loader.create_image_from_string(img, _android_logo_svg, EDSCALE, upsample, false);
logo = ImageTexture::create_from_image(img);
img_loader.create_image_from_string(img, _android_run_icon_svg, EDSCALE, upsample, false);
run_icon = ImageTexture::create_from_image(img);
#endif
devices_changed.set();
plugins_changed.set();