mirror of
https://github.com/godotengine/godot.git
synced 2025-10-19 16:03:29 +00:00
Remove REDUNDANT_FOR_VARIABLE_TYPE
Remove REDUNDANT_FOR_VARIABLE_TYPE
This commit is contained in:
parent
3ed4497113
commit
ceda960131
8 changed files with 0 additions and 40 deletions
|
@ -119,14 +119,6 @@ String GDScriptWarning::get_message() const {
|
|||
return R"(The "@static_unload" annotation is redundant because the file does not have a class with static variables.)";
|
||||
case REDUNDANT_AWAIT:
|
||||
return R"("await" keyword not needed in this case, because the expression isn't a coroutine nor a signal.)";
|
||||
case REDUNDANT_FOR_VARIABLE_TYPE:
|
||||
CHECK_SYMBOLS(3);
|
||||
if (symbols[1] == symbols[2]) {
|
||||
return vformat(R"(The for loop iterator "%s" already has inferred type "%s", the specified type is redundant.)", symbols[0], symbols[1]);
|
||||
} else {
|
||||
return vformat(R"(The for loop iterator "%s" has inferred type "%s" but its supertype "%s" is specified.)", symbols[0], symbols[1], symbols[2]);
|
||||
}
|
||||
break;
|
||||
case ASSERT_ALWAYS_TRUE:
|
||||
return "Assert statement is redundant because the expression is always true.";
|
||||
case ASSERT_ALWAYS_FALSE:
|
||||
|
@ -224,7 +216,6 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
|
|||
"STATIC_CALLED_ON_INSTANCE",
|
||||
"REDUNDANT_STATIC_UNLOAD",
|
||||
"REDUNDANT_AWAIT",
|
||||
"REDUNDANT_FOR_VARIABLE_TYPE",
|
||||
"ASSERT_ALWAYS_TRUE",
|
||||
"ASSERT_ALWAYS_FALSE",
|
||||
"INTEGER_DIVISION",
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue