ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.

This commit is contained in:
Juan Linietsky 2020-02-12 14:24:06 -03:00
parent 4aa31a2851
commit cf8c679a23
89 changed files with 337 additions and 287 deletions

View file

@ -1558,7 +1558,7 @@ void EditorNode::_dialog_action(String p_file) {
save_resource_in_path(saving_resource, p_file);
saving_resource = Ref<Resource>();
ObjectID current = editor_history.get_current();
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : NULL;
ERR_FAIL_COND(!current_obj);
current_obj->_change_notify();
} break;
@ -1711,7 +1711,7 @@ void EditorNode::push_item(Object *p_object, const String &p_property, bool p_in
return;
}
uint32_t id = p_object->get_instance_id();
ObjectID id = p_object->get_instance_id();
if (id != editor_history.get_current()) {
if (p_inspector_only) {
@ -1767,8 +1767,8 @@ static bool overrides_external_editor(Object *p_object) {
void EditorNode::_edit_current() {
uint32_t current = editor_history.get_current();
Object *current_obj = current > 0 ? ObjectDB::get_instance(current) : NULL;
ObjectID current = editor_history.get_current();
Object *current_obj = current.is_valid() ? ObjectDB::get_instance(current) : NULL;
bool inspector_only = editor_history.is_current_inspector_only();
this->current = current_obj;