mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 08:23:29 +00:00
Add current_line_color ediotr setting for script and shader editor
This commit is contained in:
parent
04af74596d
commit
d0055a751b
3 changed files with 3 additions and 0 deletions
|
@ -210,6 +210,7 @@ void ScriptTextEditor::_load_theme_settings() {
|
|||
get_text_edit()->add_color_override("font_selected_color",EDITOR_DEF("text_editor/text_selected_color",Color(1,1,1)));
|
||||
get_text_edit()->add_color_override("selection_color",EDITOR_DEF("text_editor/selection_color",Color(0.2,0.2,1)));
|
||||
get_text_edit()->add_color_override("brace_mismatch_color",EDITOR_DEF("text_editor/brace_mismatch_color",Color(1,0.2,0.2)));
|
||||
get_text_edit()->add_color_override("current_line_color",EDITOR_DEF("text_editor/current_line_color",Color(0.3,0.5,0.8,0.15)));
|
||||
|
||||
Color keyword_color= EDITOR_DEF("text_editor/keyword_color",Color(0.5,0.0,0.2));
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue