Rename String::is_rel_path to String::is_relative_path

This commit is contained in:
Wilson E. Alvarez 2021-08-29 19:43:47 -04:00
parent 838a449d64
commit d11c1afc04
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GPG key ID: A32174A3D2ED3F9E
23 changed files with 52 additions and 52 deletions

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@ -831,7 +831,7 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
if (info.is_singleton) {
EditorNode::get_singleton()->load_scene(info.path);
}
} else if (p_symbol.is_rel_path()) {
} else if (p_symbol.is_relative_path()) {
// Every symbol other than absolute path is relative path so keep this condition at last.
String path = _get_absolute_path(p_symbol);
if (FileAccess::exists(path)) {
@ -858,7 +858,7 @@ void ScriptTextEditor::_validate_symbol(const String &p_symbol) {
ScriptLanguage::LookupResult result;
if (ScriptServer::is_global_class(p_symbol) || p_symbol.is_resource_file() || script->get_language()->lookup_code(code_editor->get_text_editor()->get_text_for_symbol_lookup(), p_symbol, script->get_path(), base, result) == OK || (ProjectSettings::get_singleton()->has_autoload(p_symbol) && ProjectSettings::get_singleton()->get_autoload(p_symbol).is_singleton)) {
text_edit->set_symbol_lookup_word_as_valid(true);
} else if (p_symbol.is_rel_path()) {
} else if (p_symbol.is_relative_path()) {
String path = _get_absolute_path(p_symbol);
if (FileAccess::exists(path)) {
text_edit->set_symbol_lookup_word_as_valid(true);