[Input] Add extra shortcut_input input processing step to process Unicode character input with Alt / Ctrl modifiers, after processing of shortcuts.

This commit is contained in:
bruvzg 2022-01-11 15:59:52 +02:00
parent 479143ab2a
commit d1207a0504
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GPG key ID: 7960FCF39844EC38
41 changed files with 183 additions and 52 deletions

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@ -1267,7 +1267,7 @@ void AnimationPlayerEditor::_onion_skinning_menu(int p_option) {
}
}
void AnimationPlayerEditor::unhandled_key_input(const Ref<InputEvent> &p_ev) {
void AnimationPlayerEditor::shortcut_input(const Ref<InputEvent> &p_ev) {
ERR_FAIL_COND(p_ev.is_null());
Ref<InputEventKey> k = p_ev;
@ -1750,7 +1750,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(AnimationPlayerEditorPlugin *p_plug
last_active = false;
timeline_position = 0;
set_process_unhandled_key_input(true);
set_process_shortcut_input(true);
add_child(track_editor);
track_editor->set_v_size_flags(SIZE_EXPAND_FILL);