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[MP] Fix server_relay being unsettable.
Clarify nuance in the docs.
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2 changed files with 1 additions and 1 deletions
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@ -610,7 +610,6 @@ Error SceneMultiplayer::object_configuration_remove(Object *p_obj, Variant p_con
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}
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void SceneMultiplayer::set_server_relay_enabled(bool p_enabled) {
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ERR_FAIL_COND_MSG(multiplayer_peer.is_valid() && multiplayer_peer->get_connection_status() != MultiplayerPeer::CONNECTION_DISCONNECTED, "Cannot change the server relay option while the multiplayer peer is active.");
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server_relay = p_enabled;
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}
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