[MP] Fix server_relay being unsettable.

Clarify nuance in the docs.
This commit is contained in:
Fabio Alessandrelli 2022-12-29 23:15:26 +01:00
parent a754930918
commit d123b01e86
2 changed files with 1 additions and 1 deletions

View file

@ -610,7 +610,6 @@ Error SceneMultiplayer::object_configuration_remove(Object *p_obj, Variant p_con
}
void SceneMultiplayer::set_server_relay_enabled(bool p_enabled) {
ERR_FAIL_COND_MSG(multiplayer_peer.is_valid() && multiplayer_peer->get_connection_status() != MultiplayerPeer::CONNECTION_DISCONNECTED, "Cannot change the server relay option while the multiplayer peer is active.");
server_relay = p_enabled;
}