Rename more 2D and 3D nodes to follow convention

Rename editor plugins to match the new node names.
This commit is contained in:
Rémi Verschelde 2020-03-27 08:44:44 +01:00
parent c3a760c507
commit d1acbbce7f
91 changed files with 850 additions and 861 deletions

View file

@ -116,7 +116,7 @@ void MeshEditor::_bind_methods() {
MeshEditor::MeshEditor() {
viewport = memnew(SubViewport);
Ref<World> world;
Ref<World3D> world;
world.instance();
viewport->set_world(world); //use own world
add_child(viewport);