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	[Web] Rename JavaScript platform to Web.
Also rename export name from "HTML5" to "Web".
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					 120 changed files with 547 additions and 548 deletions
				
			
		|  | @ -1,243 +0,0 @@ | |||
| import os | ||||
| import sys | ||||
| 
 | ||||
| from emscripten_helpers import ( | ||||
|     run_closure_compiler, | ||||
|     create_engine_file, | ||||
|     add_js_libraries, | ||||
|     add_js_pre, | ||||
|     add_js_externs, | ||||
|     create_template_zip, | ||||
| ) | ||||
| from methods import get_compiler_version | ||||
| from SCons.Util import WhereIs | ||||
| 
 | ||||
| 
 | ||||
| def is_active(): | ||||
|     return True | ||||
| 
 | ||||
| 
 | ||||
| def get_name(): | ||||
|     return "JavaScript" | ||||
| 
 | ||||
| 
 | ||||
| def can_build(): | ||||
|     return WhereIs("emcc") is not None | ||||
| 
 | ||||
| 
 | ||||
| def get_opts(): | ||||
|     from SCons.Variables import BoolVariable | ||||
| 
 | ||||
|     return [ | ||||
|         ("initial_memory", "Initial WASM memory (in MiB)", 32), | ||||
|         BoolVariable("use_assertions", "Use Emscripten runtime assertions", False), | ||||
|         BoolVariable("use_thinlto", "Use ThinLTO", False), | ||||
|         BoolVariable("use_ubsan", "Use Emscripten undefined behavior sanitizer (UBSAN)", False), | ||||
|         BoolVariable("use_asan", "Use Emscripten address sanitizer (ASAN)", False), | ||||
|         BoolVariable("use_lsan", "Use Emscripten leak sanitizer (LSAN)", False), | ||||
|         BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False), | ||||
|         # eval() can be a security concern, so it can be disabled. | ||||
|         BoolVariable("javascript_eval", "Enable JavaScript eval interface", True), | ||||
|         BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", True), | ||||
|         BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False), | ||||
|         BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False), | ||||
|     ] | ||||
| 
 | ||||
| 
 | ||||
| def get_flags(): | ||||
|     return [ | ||||
|         ("arch", "wasm32"), | ||||
|         ("tools", False), | ||||
|         ("builtin_pcre2_with_jit", False), | ||||
|         ("vulkan", False), | ||||
|     ] | ||||
| 
 | ||||
| 
 | ||||
| def configure(env): | ||||
|     # Validate arch. | ||||
|     supported_arches = ["wasm32"] | ||||
|     if env["arch"] not in supported_arches: | ||||
|         print( | ||||
|             'Unsupported CPU architecture "%s" for iOS. Supported architectures are: %s.' | ||||
|             % (env["arch"], ", ".join(supported_arches)) | ||||
|         ) | ||||
|         sys.exit() | ||||
| 
 | ||||
|     try: | ||||
|         env["initial_memory"] = int(env["initial_memory"]) | ||||
|     except Exception: | ||||
|         print("Initial memory must be a valid integer") | ||||
|         sys.exit(255) | ||||
| 
 | ||||
|     ## Build type | ||||
|     if env["target"].startswith("release"): | ||||
|         # Use -Os to prioritize optimizing for reduced file size. This is | ||||
|         # particularly valuable for the web platform because it directly | ||||
|         # decreases download time. | ||||
|         # -Os reduces file size by around 5 MiB over -O3. -Oz only saves about | ||||
|         # 100 KiB over -Os, which does not justify the negative impact on | ||||
|         # run-time performance. | ||||
|         if env["optimize"] != "none": | ||||
|             env.Append(CCFLAGS=["-Os"]) | ||||
|             env.Append(LINKFLAGS=["-Os"]) | ||||
| 
 | ||||
|         if env["target"] == "release_debug": | ||||
|             # Retain function names for backtraces at the cost of file size. | ||||
|             env.Append(LINKFLAGS=["--profiling-funcs"]) | ||||
|     else:  # "debug" | ||||
|         env.Append(CCFLAGS=["-O1", "-g"]) | ||||
|         env.Append(LINKFLAGS=["-O1", "-g"]) | ||||
|         env["use_assertions"] = True | ||||
| 
 | ||||
|     if env["use_assertions"]: | ||||
|         env.Append(LINKFLAGS=["-s", "ASSERTIONS=1"]) | ||||
| 
 | ||||
|     if env["tools"]: | ||||
|         if not env["threads_enabled"]: | ||||
|             print('Note: Forcing "threads_enabled=yes" as it is required for the web editor.') | ||||
|             env["threads_enabled"] = "yes" | ||||
|         if env["initial_memory"] < 64: | ||||
|             print('Note: Forcing "initial_memory=64" as it is required for the web editor.') | ||||
|             env["initial_memory"] = 64 | ||||
|         env.Append(CCFLAGS=["-frtti"]) | ||||
|     elif env["builtin_icu"]: | ||||
|         env.Append(CCFLAGS=["-fno-exceptions", "-frtti"]) | ||||
|     else: | ||||
|         # Disable exceptions and rtti on non-tools (template) builds | ||||
|         # These flags help keep the file size down. | ||||
|         env.Append(CCFLAGS=["-fno-exceptions", "-fno-rtti"]) | ||||
|         # Don't use dynamic_cast, necessary with no-rtti. | ||||
|         env.Append(CPPDEFINES=["NO_SAFE_CAST"]) | ||||
| 
 | ||||
|     env.Append(LINKFLAGS=["-s", "INITIAL_MEMORY=%sMB" % env["initial_memory"]]) | ||||
| 
 | ||||
|     ## Copy env variables. | ||||
|     env["ENV"] = os.environ | ||||
| 
 | ||||
|     # LTO | ||||
|     if env["use_thinlto"]: | ||||
|         env.Append(CCFLAGS=["-flto=thin"]) | ||||
|         env.Append(LINKFLAGS=["-flto=thin"]) | ||||
|     elif env["use_lto"]: | ||||
|         env.Append(CCFLAGS=["-flto=full"]) | ||||
|         env.Append(LINKFLAGS=["-flto=full"]) | ||||
| 
 | ||||
|     # Sanitizers | ||||
|     if env["use_ubsan"]: | ||||
|         env.Append(CCFLAGS=["-fsanitize=undefined"]) | ||||
|         env.Append(LINKFLAGS=["-fsanitize=undefined"]) | ||||
|     if env["use_asan"]: | ||||
|         env.Append(CCFLAGS=["-fsanitize=address"]) | ||||
|         env.Append(LINKFLAGS=["-fsanitize=address"]) | ||||
|     if env["use_lsan"]: | ||||
|         env.Append(CCFLAGS=["-fsanitize=leak"]) | ||||
|         env.Append(LINKFLAGS=["-fsanitize=leak"]) | ||||
|     if env["use_safe_heap"]: | ||||
|         env.Append(LINKFLAGS=["-s", "SAFE_HEAP=1"]) | ||||
| 
 | ||||
|     # Closure compiler | ||||
|     if env["use_closure_compiler"]: | ||||
|         # For emscripten support code. | ||||
|         env.Append(LINKFLAGS=["--closure", "1"]) | ||||
|         # Register builder for our Engine files | ||||
|         jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js") | ||||
|         env.Append(BUILDERS={"BuildJS": jscc}) | ||||
| 
 | ||||
|     # Add helper method for adding libraries, externs, pre-js. | ||||
|     env["JS_LIBS"] = [] | ||||
|     env["JS_PRE"] = [] | ||||
|     env["JS_EXTERNS"] = [] | ||||
|     env.AddMethod(add_js_libraries, "AddJSLibraries") | ||||
|     env.AddMethod(add_js_pre, "AddJSPre") | ||||
|     env.AddMethod(add_js_externs, "AddJSExterns") | ||||
| 
 | ||||
|     # Add method that joins/compiles our Engine files. | ||||
|     env.AddMethod(create_engine_file, "CreateEngineFile") | ||||
| 
 | ||||
|     # Add method for creating the final zip file | ||||
|     env.AddMethod(create_template_zip, "CreateTemplateZip") | ||||
| 
 | ||||
|     # Closure compiler extern and support for ecmascript specs (const, let, etc). | ||||
|     env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6" | ||||
| 
 | ||||
|     env["CC"] = "emcc" | ||||
|     env["CXX"] = "em++" | ||||
| 
 | ||||
|     env["AR"] = "emar" | ||||
|     env["RANLIB"] = "emranlib" | ||||
| 
 | ||||
|     # Use TempFileMunge since some AR invocations are too long for cmd.exe. | ||||
|     # Use POSIX-style paths, required with TempFileMunge. | ||||
|     env["ARCOM_POSIX"] = env["ARCOM"].replace("$TARGET", "$TARGET.posix").replace("$SOURCES", "$SOURCES.posix") | ||||
|     env["ARCOM"] = "${TEMPFILE(ARCOM_POSIX)}" | ||||
| 
 | ||||
|     # All intermediate files are just LLVM bitcode. | ||||
|     env["OBJPREFIX"] = "" | ||||
|     env["OBJSUFFIX"] = ".bc" | ||||
|     env["PROGPREFIX"] = "" | ||||
|     # Program() output consists of multiple files, so specify suffixes manually at builder. | ||||
|     env["PROGSUFFIX"] = "" | ||||
|     env["LIBPREFIX"] = "lib" | ||||
|     env["LIBSUFFIX"] = ".a" | ||||
|     env["LIBPREFIXES"] = ["$LIBPREFIX"] | ||||
|     env["LIBSUFFIXES"] = ["$LIBSUFFIX"] | ||||
| 
 | ||||
|     env.Prepend(CPPPATH=["#platform/javascript"]) | ||||
|     env.Append(CPPDEFINES=["JAVASCRIPT_ENABLED", "UNIX_ENABLED"]) | ||||
| 
 | ||||
|     if env["opengl3"]: | ||||
|         env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"]) | ||||
|         # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1. | ||||
|         env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"]) | ||||
|         # Allow use to take control of swapping WebGL buffers. | ||||
|         env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"]) | ||||
| 
 | ||||
|     if env["javascript_eval"]: | ||||
|         env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"]) | ||||
| 
 | ||||
|     # Thread support (via SharedArrayBuffer). | ||||
|     if env["threads_enabled"]: | ||||
|         env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"]) | ||||
|         env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"]) | ||||
|         env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"]) | ||||
|         env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"]) | ||||
|         env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"]) | ||||
|         env.extra_suffix = ".threads" + env.extra_suffix | ||||
|     else: | ||||
|         env.Append(CPPDEFINES=["NO_THREADS"]) | ||||
| 
 | ||||
|     if env["gdnative_enabled"]: | ||||
|         cc_version = get_compiler_version(env) | ||||
|         cc_semver = (int(cc_version["major"]), int(cc_version["minor"]), int(cc_version["patch"])) | ||||
|         if cc_semver < (2, 0, 10): | ||||
|             print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % cc_semver) | ||||
|             sys.exit(255) | ||||
| 
 | ||||
|         if env["threads_enabled"] and cc_semver < (3, 1, 14): | ||||
|             print("Threads and GDNative requires emscripten >= 3.1.14, detected: %s.%s.%s" % cc_semver) | ||||
|             sys.exit(255) | ||||
|         env.Append(CCFLAGS=["-s", "RELOCATABLE=1"]) | ||||
|         env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"]) | ||||
|         # Weak symbols are broken upstream: https://github.com/emscripten-core/emscripten/issues/12819 | ||||
|         env.Append(CPPDEFINES=["ZSTD_HAVE_WEAK_SYMBOLS=0"]) | ||||
|         env.extra_suffix = ".gdnative" + env.extra_suffix | ||||
| 
 | ||||
|     # Reduce code size by generating less support code (e.g. skip NodeJS support). | ||||
|     env.Append(LINKFLAGS=["-s", "ENVIRONMENT=web,worker"]) | ||||
| 
 | ||||
|     # Wrap the JavaScript support code around a closure named Godot. | ||||
|     env.Append(LINKFLAGS=["-s", "MODULARIZE=1", "-s", "EXPORT_NAME='Godot'"]) | ||||
| 
 | ||||
|     # Allow increasing memory buffer size during runtime. This is efficient | ||||
|     # when using WebAssembly (in comparison to asm.js) and works well for | ||||
|     # us since we don't know requirements at compile-time. | ||||
|     env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"]) | ||||
| 
 | ||||
|     # Do not call main immediately when the support code is ready. | ||||
|     env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"]) | ||||
| 
 | ||||
|     # callMain for manual start, cwrap for the mono version. | ||||
|     env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"]) | ||||
| 
 | ||||
|     # Add code that allow exiting runtime. | ||||
|     env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"]) | ||||
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	 Fabio Alessandrelli
						Fabio Alessandrelli