mirror of
https://github.com/godotengine/godot.git
synced 2025-12-07 22:00:10 +00:00
Fix for the huge audio latency of the SamplePlayer (>200 ms)
- fixes PulseAudio, ALSA and RtAudio driver
- cleans up the driver files for better readability (mostly whitespace-related stuff)
- makes ALSA and Pulseaudio actually use the global setting "audio/mix_rate" for the sample rate instead of a
fixed value (RtAudio did this already)
(cherry picked from commit da6b6c2dd7)
This commit is contained in:
parent
01b8beb023
commit
d2240404e3
4 changed files with 145 additions and 131 deletions
|
|
@ -36,48 +36,56 @@
|
|||
|
||||
Error AudioDriverPulseAudio::init() {
|
||||
|
||||
active = false;
|
||||
thread_exited = false;
|
||||
exit_thread = false;
|
||||
active = false;
|
||||
thread_exited = false;
|
||||
exit_thread = false;
|
||||
pcm_open = false;
|
||||
samples_in = NULL;
|
||||
samples_out = NULL;
|
||||
|
||||
mix_rate = 44100;
|
||||
mix_rate = GLOBAL_DEF("audio/mix_rate",44100);
|
||||
output_format = OUTPUT_STEREO;
|
||||
channels = 2;
|
||||
|
||||
pa_sample_spec spec;
|
||||
spec.format = PA_SAMPLE_S16LE;
|
||||
spec.channels = channels;
|
||||
spec.rate = mix_rate;
|
||||
pa_sample_spec spec;
|
||||
spec.format = PA_SAMPLE_S16LE;
|
||||
spec.channels = channels;
|
||||
spec.rate = mix_rate;
|
||||
|
||||
int error_code;
|
||||
pulse = pa_simple_new(NULL, // default server
|
||||
"Godot", // application name
|
||||
PA_STREAM_PLAYBACK,
|
||||
NULL, // default device
|
||||
"Sound", // stream description
|
||||
&spec,
|
||||
NULL, // use default channel map
|
||||
NULL, // use default buffering attributes
|
||||
&error_code
|
||||
);
|
||||
int latency = GLOBAL_DEF("audio/output_latency", 25);
|
||||
buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
|
||||
|
||||
if (pulse == NULL) {
|
||||
pa_buffer_attr attr;
|
||||
// set to appropriate buffer size from global settings
|
||||
attr.tlength = buffer_size;
|
||||
// set them to be automatically chosen
|
||||
attr.prebuf = (uint32_t)-1;
|
||||
attr.maxlength = (uint32_t)-1;
|
||||
attr.minreq = (uint32_t)-1;
|
||||
|
||||
fprintf(stderr, "PulseAudio ERR: %s\n", pa_strerror(error_code));\
|
||||
ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
|
||||
}
|
||||
int error_code;
|
||||
pulse = pa_simple_new( NULL, // default server
|
||||
"Godot", // application name
|
||||
PA_STREAM_PLAYBACK,
|
||||
NULL, // default device
|
||||
"Sound", // stream description
|
||||
&spec,
|
||||
NULL, // use default channel map
|
||||
&attr, // use buffering attributes from above
|
||||
&error_code
|
||||
);
|
||||
|
||||
int latency = GLOBAL_DEF("audio/output_latency", 25);
|
||||
buffer_size = nearest_power_of_2(latency * mix_rate / 1000);
|
||||
if (pulse == NULL) {
|
||||
fprintf(stderr, "PulseAudio ERR: %s\n", pa_strerror(error_code));\
|
||||
ERR_FAIL_COND_V(pulse == NULL, ERR_CANT_OPEN);
|
||||
}
|
||||
|
||||
samples_in = memnew_arr(int32_t, buffer_size * channels);
|
||||
samples_out = memnew_arr(int16_t, buffer_size * channels);
|
||||
|
||||
mutex = Mutex::create();
|
||||
thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
|
||||
samples_in = memnew_arr(int32_t, buffer_size * channels);
|
||||
samples_out = memnew_arr(int16_t, buffer_size * channels);
|
||||
|
||||
mutex = Mutex::create();
|
||||
thread = Thread::create(AudioDriverPulseAudio::thread_func, this);
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
|
@ -95,47 +103,40 @@ float AudioDriverPulseAudio::get_latency() {
|
|||
|
||||
void AudioDriverPulseAudio::thread_func(void* p_udata) {
|
||||
|
||||
AudioDriverPulseAudio* ad = (AudioDriverPulseAudio*)p_udata;
|
||||
AudioDriverPulseAudio* ad = (AudioDriverPulseAudio*)p_udata;
|
||||
|
||||
while (!ad->exit_thread) {
|
||||
|
||||
if (!ad->active) {
|
||||
|
||||
for (unsigned int i=0; i < ad->buffer_size * ad->channels; i++) {
|
||||
|
||||
for (unsigned int i=0; i < ad->buffer_size * ad->channels; i++) {
|
||||
ad->samples_out[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
ad->lock();
|
||||
|
||||
ad->audio_server_process(ad->buffer_size, ad->samples_in);
|
||||
|
||||
ad->unlock();
|
||||
|
||||
for (unsigned int i=0; i < ad->buffer_size * ad->channels;i ++) {
|
||||
|
||||
ad->samples_out[i] = ad->samples_in[i] >> 16;
|
||||
for (unsigned int i=0; i < ad->buffer_size * ad->channels;i ++) {
|
||||
ad->samples_out[i] = ad->samples_in[i] >> 16;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// pa_simple_write always consumes the entire buffer
|
||||
// pa_simple_write always consumes the entire buffer
|
||||
|
||||
int error_code;
|
||||
int byte_size = ad->buffer_size * sizeof(int16_t) * ad->channels;
|
||||
if (pa_simple_write(ad->pulse, ad->samples_out, byte_size, &error_code) < 0) {
|
||||
int error_code;
|
||||
int byte_size = ad->buffer_size * sizeof(int16_t) * ad->channels;
|
||||
if (pa_simple_write(ad->pulse, ad->samples_out, byte_size, &error_code) < 0) {
|
||||
// can't recover here
|
||||
fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
|
||||
ad->active = false;
|
||||
ad->exit_thread = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// can't recover here
|
||||
fprintf(stderr, "PulseAudio failed and can't recover: %s\n", pa_strerror(error_code));
|
||||
ad->active = false;
|
||||
ad->exit_thread = true;
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ad->thread_exited = true;
|
||||
ad->thread_exited = true;
|
||||
}
|
||||
|
||||
void AudioDriverPulseAudio::start() {
|
||||
|
|
@ -184,10 +185,10 @@ void AudioDriverPulseAudio::finish() {
|
|||
};
|
||||
|
||||
memdelete(thread);
|
||||
if (mutex) {
|
||||
if (mutex) {
|
||||
memdelete(mutex);
|
||||
mutex = NULL;
|
||||
}
|
||||
mutex = NULL;
|
||||
}
|
||||
|
||||
thread = NULL;
|
||||
}
|
||||
|
|
@ -195,9 +196,9 @@ void AudioDriverPulseAudio::finish() {
|
|||
AudioDriverPulseAudio::AudioDriverPulseAudio() {
|
||||
|
||||
mutex = NULL;
|
||||
thread = NULL;
|
||||
pulse = NULL;
|
||||
latency=0;
|
||||
thread = NULL;
|
||||
pulse = NULL;
|
||||
latency=0;
|
||||
}
|
||||
|
||||
AudioDriverPulseAudio::~AudioDriverPulseAudio() {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue