GDScript: Fix compilation of expressions compiling other classes

This PR is part of ongoing work on fixing cyclic dependencies in the GDScript
compiler.
This commit is contained in:
ocean (they/them) 2023-09-12 11:11:09 -04:00
parent 98b50eb308
commit d330f5642e
2 changed files with 4 additions and 3 deletions

View file

@ -3465,7 +3465,7 @@ void GDScriptAnalyzer::reduce_identifier_from_base_set_class(GDScriptParser::Ide
p_identifier->set_datatype(p_identifier_datatype);
Error err = OK;
Ref<GDScript> scr = GDScriptCache::get_shallow_script(p_identifier_datatype.script_path, err);
Ref<GDScript> scr = GDScriptCache::get_shallow_script(p_identifier_datatype.script_path, err, parser->script_path);
if (err) {
push_error(vformat(R"(Error while getting cache for script "%s".)", p_identifier_datatype.script_path), p_identifier);
return;
@ -4589,7 +4589,7 @@ Array GDScriptAnalyzer::make_array_from_element_datatype(const GDScriptParser::D
Ref<Script> script_type = p_element_datatype.script_type;
if (p_element_datatype.kind == GDScriptParser::DataType::CLASS && script_type.is_null()) {
Error err = OK;
Ref<GDScript> scr = GDScriptCache::get_shallow_script(p_element_datatype.script_path, err);
Ref<GDScript> scr = GDScriptCache::get_shallow_script(p_element_datatype.script_path, err, parser->script_path);
if (err) {
push_error(vformat(R"(Error while getting cache for script "%s".)", p_element_datatype.script_path), p_source_node);
return array;