Change Occlusion Culling Buffer debug view to use log scaling

This commit is contained in:
Rudolph Bester 2025-05-12 20:46:18 +02:00
parent 19bb18716e
commit d41fe74342

View file

@ -186,7 +186,7 @@ RID RendererSceneOcclusionCull::HZBuffer::get_debug_texture() {
unsigned char *ptrw = debug_data.ptrw();
for (int i = 0; i < debug_data.size(); i++) {
ptrw[i] = MIN(mips[0][i] / debug_tex_range, 1.0) * 255;
ptrw[i] = MIN(Math::log(1.0 + mips[0][i]) / Math::log(1.0 + debug_tex_range), 1.0) * 255;
}
debug_image->set_data(sizes[0].x, sizes[0].y, false, Image::FORMAT_L8, debug_data);