GDScript default argument override bug fix

Fix: #41766
This commit is contained in:
Thakee Nathees 2020-09-05 03:16:23 +05:30
parent 307ea716cc
commit d42b305377
4 changed files with 15 additions and 7 deletions

View file

@ -40,10 +40,6 @@ uint32_t GDScriptByteCodeGenerator::add_parameter(const StringName &p_name, bool
function->_argument_count++;
function->argument_types.push_back(p_type);
if (p_is_optional) {
if (function->_default_arg_count == 0) {
append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
}
function->default_arguments.push_back(opcodes.size());
function->_default_arg_count++;
}
@ -85,7 +81,12 @@ void GDScriptByteCodeGenerator::pop_temporary() {
current_temporaries--;
}
void GDScriptByteCodeGenerator::start_parameters() {}
void GDScriptByteCodeGenerator::start_parameters() {
if (function->_default_arg_count > 0) {
append(GDScriptFunction::OPCODE_JUMP_TO_DEF_ARGUMENT);
function->default_arguments.push_back(opcodes.size());
}
}
void GDScriptByteCodeGenerator::end_parameters() {
function->default_arguments.invert();
@ -151,7 +152,7 @@ GDScriptFunction *GDScriptByteCodeGenerator::write_end() {
}
if (function->default_arguments.size()) {
function->_default_arg_count = function->default_arguments.size();
function->_default_arg_count = function->default_arguments.size() - 1;
function->_default_arg_ptr = &function->default_arguments[0];
} else {
function->_default_arg_count = 0;
@ -398,6 +399,11 @@ void GDScriptByteCodeGenerator::write_assign_false(const Address &p_target) {
append(p_target);
}
void GDScriptByteCodeGenerator::write_assign_default_parameter(const Address &p_dst, const Address &p_src) {
write_assign(p_dst, p_src);
function->default_arguments.push_back(opcodes.size());
}
void GDScriptByteCodeGenerator::write_cast(const Address &p_target, const Address &p_source, const GDScriptDataType &p_type) {
switch (p_type.kind) {
case GDScriptDataType::BUILTIN: {