Windows: Migrate godot.manifest to platform/windows

• Ensure file is included as proper dependency
This commit is contained in:
Thaddeus Crews 2025-09-25 09:08:10 -05:00
parent ecfe34f56c
commit d48f255074
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GPG key ID: 8C6E5FEB5FC03CCC
4 changed files with 3 additions and 2 deletions

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@ -79,6 +79,7 @@ if env["accesskit"] and not env.msvc:
prog = env.add_program("#bin/godot", sources, PROGSUFFIX=env["PROGSUFFIX"])
arrange_program_clean(prog)
env.Depends(prog, "godot.manifest")
if env.msvc:
env.Depends(prog, "godot.natvis")

View file

@ -5,7 +5,7 @@
#endif
GODOT_ICON ICON platform/windows/godot.ico
1 RT_MANIFEST "godot.manifest"
1 RT_MANIFEST "platform/windows/godot.manifest"
1 VERSIONINFO
FILEVERSION GODOT_VERSION_MAJOR,GODOT_VERSION_MINOR,GODOT_VERSION_PATCH,0

View file

@ -5,7 +5,7 @@
#endif
GODOT_ICON ICON platform/windows/godot_console.ico
1 RT_MANIFEST "godot.manifest"
1 RT_MANIFEST "platform/windows/godot.manifest"
1 VERSIONINFO
FILEVERSION GODOT_VERSION_MAJOR,GODOT_VERSION_MINOR,GODOT_VERSION_PATCH,0