[Scene] Add SceneStringNames::font(_size/_color)

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A Thousand Ships 2024-05-14 15:57:29 +02:00
parent b435551682
commit d519715d94
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GPG key ID: 2033189A662F8BD7
77 changed files with 453 additions and 446 deletions

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@ -658,8 +658,8 @@ void CurveEdit::set_selected_index(int p_index) {
}
void CurveEdit::update_view_transform() {
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
const real_t margin = font->get_height(font_size) + 2 * EDSCALE;
@ -820,10 +820,10 @@ void CurveEdit::_redraw() {
// Draw number markings.
draw_set_transform_matrix(Transform2D());
Ref<Font> font = get_theme_font(SNAME("font"), SNAME("Label"));
int font_size = get_theme_font_size(SNAME("font_size"), SNAME("Label"));
Ref<Font> font = get_theme_font(SceneStringName(font), SNAME("Label"));
int font_size = get_theme_font_size(SceneStringName(font_size), SNAME("Label"));
float font_height = font->get_height(font_size);
Color text_color = get_theme_color(SNAME("font_color"), EditorStringName(Editor));
Color text_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));
for (int i = 0; i <= grid_steps.x; ++i) {
real_t x = i * step_size.x;
@ -841,8 +841,8 @@ void CurveEdit::_redraw() {
// The scaling up ensures that the curve rendering doesn't break when we use a quad line to draw it.
draw_set_transform_matrix(Transform2D(0, get_view_pos(Vector2(0, 0))));
const Color line_color = get_theme_color(SNAME("font_color"), EditorStringName(Editor));
const Color edge_line_color = get_theme_color(SNAME("font_color"), EditorStringName(Editor)) * Color(1, 1, 1, 0.75);
const Color line_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));
const Color edge_line_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor)) * Color(1, 1, 1, 0.75);
CanvasItemPlotCurve plot_func(*this, line_color, edge_line_color);
plot_curve_accurate(**curve, 2.f, (get_view_pos(Vector2(1, curve->get_max_value())) - get_view_pos(Vector2(0, curve->get_min_value()))) / Vector2(1, curve->get_range()), plot_func);
@ -852,7 +852,7 @@ void CurveEdit::_redraw() {
bool shift_pressed = Input::get_singleton()->is_key_pressed(Key::SHIFT);
const Color point_color = get_theme_color(SNAME("font_color"), EditorStringName(Editor));
const Color point_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));
for (int i = 0; i < curve->get_point_count(); ++i) {
Vector2 pos = get_view_pos(curve->get_point_position(i));
@ -873,7 +873,7 @@ void CurveEdit::_redraw() {
// Draw tangents if not dragging a point, or if holding a point without having moved it yet.
if (grabbing == GRAB_NONE || initial_grab_pos == point_pos || selected_tangent_index != TANGENT_NONE) {
const Color selected_tangent_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor)).darkened(0.25);
const Color tangent_color = get_theme_color(SNAME("font_color"), EditorStringName(Editor)).darkened(0.25);
const Color tangent_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor)).darkened(0.25);
if (selected_index != 0) {
Vector2 control_pos = get_tangent_view_pos(selected_index, TANGENT_LEFT);