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GDScript: Fix bug with identifier shadowed below in current scope
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19 changed files with 367 additions and 213 deletions
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@ -843,19 +843,24 @@ public:
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struct IdentifierNode : public ExpressionNode {
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StringName name;
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#ifdef DEBUG_ENABLED
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SuiteNode *suite = nullptr; // The block in which the identifier is used.
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#endif
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enum Source {
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UNDEFINED_SOURCE,
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FUNCTION_PARAMETER,
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LOCAL_CONSTANT,
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LOCAL_VARIABLE,
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LOCAL_CONSTANT,
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LOCAL_ITERATOR, // `for` loop iterator.
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LOCAL_BIND, // Pattern bind.
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MEMBER_SIGNAL,
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MEMBER_VARIABLE,
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STATIC_VARIABLE,
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MEMBER_CONSTANT,
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MEMBER_FUNCTION,
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MEMBER_SIGNAL,
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MEMBER_CLASS,
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INHERITED_VARIABLE,
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STATIC_VARIABLE,
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};
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Source source = UNDEFINED_SOURCE;
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