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Don't generate empty doc sections and reduce code duplication
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647 changed files with 76 additions and 2011 deletions
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@ -11,8 +11,6 @@
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<tutorials>
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<link title="3D Truck Town Demo">https://godotengine.org/asset-library/asset/524</link>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="brake" type="float" setter="set_brake" getter="get_brake" default="0.0">
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Slows down the vehicle by applying a braking force. The vehicle is only slowed down if the wheels are in contact with a surface. The force you need to apply to adequately slow down your vehicle depends on the [member RigidDynamicBody3D.mass] of the vehicle. For a vehicle with a mass set to 1000, try a value in the 25 - 30 range for hard braking.
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@ -27,6 +25,4 @@
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The steering angle for the vehicle. Setting this to a non-zero value will result in the vehicle turning when it's moving. Wheels that have [member VehicleWheel3D.use_as_steering] set to [code]true[/code] will automatically be rotated.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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