mirror of
https://github.com/godotengine/godot.git
synced 2025-10-23 18:03:35 +00:00
Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration.
Disabled by default.
This commit is contained in:
parent
842e7bfc2f
commit
d6225b1e00
22 changed files with 517 additions and 23 deletions
|
|
@ -116,7 +116,7 @@ void AudioServerJavascript::sample_set_data(RID p_sample, const DVector<uint8_t>
|
|||
|
||||
|
||||
}
|
||||
const DVector<uint8_t> AudioServerJavascript::sample_get_data(RID p_sample) const{
|
||||
DVector<uint8_t> AudioServerJavascript::sample_get_data(RID p_sample) const{
|
||||
|
||||
|
||||
return DVector<uint8_t>();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue