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Rename slave keyword to puppet
The slave keyword will still be available as deprecated in 3.1 but will be dropped from future releases.
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parent
8f33542ac3
commit
d6b31daec6
17 changed files with 66 additions and 47 deletions
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@ -4382,10 +4382,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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tokenizer->advance();
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}
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if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVESYNC) {
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if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPET && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_PUPPETSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE) {
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current_export = PropertyInfo();
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_set_error("Expected 'var', 'onready', 'remote', 'master', 'slave', 'sync', 'remotesync', 'mastersync', 'slavesync'.");
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_set_error("Expected 'var', 'onready', 'remote', 'master', 'puppet', 'sync', 'remotesync', 'mastersync', 'puppetsync'.");
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return;
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}
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@ -4442,7 +4442,8 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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rpc_mode = MultiplayerAPI::RPC_MODE_MASTER;
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continue;
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} break;
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case GDScriptTokenizer::TK_PR_SLAVE: {
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case GDScriptTokenizer::TK_PR_SLAVE:
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case GDScriptTokenizer::TK_PR_PUPPET: {
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//may be fallthrough from export, ignore if so
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tokenizer->advance();
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@ -4459,7 +4460,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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}
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}
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rpc_mode = MultiplayerAPI::RPC_MODE_SLAVE;
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rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET;
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continue;
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} break;
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case GDScriptTokenizer::TK_PR_REMOTESYNC:
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@ -4493,7 +4494,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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rpc_mode = MultiplayerAPI::RPC_MODE_MASTERSYNC;
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continue;
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} break;
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case GDScriptTokenizer::TK_PR_SLAVESYNC: {
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case GDScriptTokenizer::TK_PR_PUPPETSYNC: {
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//may be fallthrough from export, ignore if so
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tokenizer->advance();
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@ -4505,7 +4506,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
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return;
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}
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rpc_mode = MultiplayerAPI::RPC_MODE_SLAVESYNC;
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rpc_mode = MultiplayerAPI::RPC_MODE_PUPPETSYNC;
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continue;
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} break;
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case GDScriptTokenizer::TK_PR_VAR: {
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