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	-improved physics ccd
-html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
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					 65 changed files with 69974 additions and 68330 deletions
				
			
		|  | @ -255,6 +255,16 @@ Vector2 Vector2::cubic_interpolate(const Vector2& p_b,const Vector2& p_pre_a, co | |||
| 
 | ||||
| } | ||||
| 
 | ||||
| Vector2 Vector2::slide(const Vector2& p_vec) const { | ||||
| 
 | ||||
| 	return p_vec - *this * this->dot(p_vec); | ||||
| } | ||||
| Vector2 Vector2::reflect(const Vector2& p_vec) const { | ||||
| 
 | ||||
| 	return p_vec - *this * this->dot(p_vec) * 2.0; | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| bool Rect2::intersects_segment(const Point2& p_from, const Point2& p_to, Point2* r_pos,Point2* r_normal) const { | ||||
| 
 | ||||
|  |  | |||
|  | @ -105,6 +105,8 @@ struct Vector2 { | |||
| 	Vector2 cubic_interpolate(const Vector2& p_b,const Vector2& p_pre_a, const Vector2& p_post_b,float p_t) const; | ||||
| 	Vector2 cubic_interpolate_soft(const Vector2& p_b,const Vector2& p_pre_a, const Vector2& p_post_b,float p_t) const; | ||||
| 
 | ||||
| 	Vector2 slide(const Vector2& p_vec) const; | ||||
| 	Vector2 reflect(const Vector2& p_vec) const; | ||||
| 
 | ||||
| 	Vector2 operator+(const Vector2& p_v) const; | ||||
| 	void operator+=(const Vector2& p_v); | ||||
|  |  | |||
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	 Juan Linietsky
						Juan Linietsky