-improved physics ccd

-html5 exporter works again
-disable repeat on image loader by default
-can change shape offset en tileset, texture offset was broken
This commit is contained in:
Juan Linietsky 2014-02-19 11:57:14 -03:00
parent 8c1731b679
commit d7d65fa2f2
65 changed files with 69974 additions and 68330 deletions

View file

@ -298,6 +298,8 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
VCALL_LOCALMEM1R(Vector2,snapped);
VCALL_LOCALMEM0R(Vector2,get_aspect);
VCALL_LOCALMEM1R(Vector2,dot);
VCALL_LOCALMEM1R(Vector2,slide);
VCALL_LOCALMEM1R(Vector2,reflect);
// VCALL_LOCALMEM1R(Vector2,cross);
VCALL_LOCALMEM0R(Rect2,get_area);
@ -1192,6 +1194,8 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
ADDFUNC1(VECTOR2,VECTOR2,Vector2,snapped,VECTOR2,"by",varray());
ADDFUNC0(VECTOR2,REAL,Vector2,get_aspect,varray());
ADDFUNC1(VECTOR2,REAL,Vector2,dot,VECTOR2,"with",varray());
ADDFUNC1(VECTOR2,REAL,Vector2,slide,VECTOR2,"vec",varray());
ADDFUNC1(VECTOR2,REAL,Vector2,reflect,VECTOR2,"vec",varray());
//ADDFUNC1(VECTOR2,REAL,Vector2,cross,VECTOR2,"with",varray());
ADDFUNC0(RECT2,REAL,Rect2,get_area,varray());