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-improved physics ccd
-html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
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8c1731b679
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65 changed files with 69974 additions and 68330 deletions
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@ -298,6 +298,8 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
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VCALL_LOCALMEM1R(Vector2,snapped);
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VCALL_LOCALMEM0R(Vector2,get_aspect);
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VCALL_LOCALMEM1R(Vector2,dot);
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VCALL_LOCALMEM1R(Vector2,slide);
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VCALL_LOCALMEM1R(Vector2,reflect);
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// VCALL_LOCALMEM1R(Vector2,cross);
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VCALL_LOCALMEM0R(Rect2,get_area);
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@ -1192,6 +1194,8 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
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ADDFUNC1(VECTOR2,VECTOR2,Vector2,snapped,VECTOR2,"by",varray());
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ADDFUNC0(VECTOR2,REAL,Vector2,get_aspect,varray());
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ADDFUNC1(VECTOR2,REAL,Vector2,dot,VECTOR2,"with",varray());
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ADDFUNC1(VECTOR2,REAL,Vector2,slide,VECTOR2,"vec",varray());
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ADDFUNC1(VECTOR2,REAL,Vector2,reflect,VECTOR2,"vec",varray());
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//ADDFUNC1(VECTOR2,REAL,Vector2,cross,VECTOR2,"with",varray());
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ADDFUNC0(RECT2,REAL,Rect2,get_area,varray());
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