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-improved physics ccd
-html5 exporter works again -disable repeat on image loader by default -can change shape offset en tileset, texture offset was broken
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8c1731b679
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65 changed files with 69974 additions and 68330 deletions
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@ -47,20 +47,82 @@ real_t Shape2D::get_custom_solver_bias() const{
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}
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bool Shape2D::collide_with_motion(const Matrix32& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform, const Vector2 &p_shape_motion) {
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ERR_FAIL_COND_V(p_shape.is_null(),false);
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int r;
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return Physics2DServer::get_singleton()->shape_collide(get_rid(),p_local_xform,p_local_motion,p_shape->get_rid(),p_shape_xform,p_shape_motion,NULL,0,r);
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}
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bool Shape2D::collide(const Matrix32& p_local_xform, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform){
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ERR_FAIL_COND_V(p_shape.is_null(),false);
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int r;
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return Physics2DServer::get_singleton()->shape_collide(get_rid(),p_local_xform,Vector2(),p_shape->get_rid(),p_shape_xform,Vector2(),NULL,0,r);
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}
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Variant Shape2D::collide_with_motion_and_get_contacts(const Matrix32& p_local_xform, const Vector2& p_local_motion, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform, const Vector2 &p_shape_motion){
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ERR_FAIL_COND_V(p_shape.is_null(),Variant());
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const int max_contacts = 16;
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Vector2 result[max_contacts*2];
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int contacts=0;
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if (!Physics2DServer::get_singleton()->shape_collide(get_rid(),p_local_xform,p_local_motion,p_shape->get_rid(),p_shape_xform,p_shape_motion,result,max_contacts,contacts))
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return Variant();
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Array results;
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results.resize(contacts*2);
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for(int i=0;i<contacts;i++) {
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results[i]=result[i];
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}
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return results;
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}
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Variant Shape2D::collide_and_get_contacts(const Matrix32& p_local_xform, const Ref<Shape2D>& p_shape, const Matrix32& p_shape_xform){
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ERR_FAIL_COND_V(p_shape.is_null(),Variant());
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const int max_contacts = 16;
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Vector2 result[max_contacts*2];
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int contacts=0;
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if (!Physics2DServer::get_singleton()->shape_collide(get_rid(),p_local_xform,Vector2(),p_shape->get_rid(),p_shape_xform,Vector2(),result,max_contacts,contacts))
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return Variant();
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Array results;
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results.resize(contacts*2);
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for(int i=0;i<contacts;i++) {
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results[i]=result[i];
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}
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return results;
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}
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void Shape2D::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_custom_solver_bias","bias"),&Shape2D::set_custom_solver_bias);
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ObjectTypeDB::bind_method(_MD("get_custom_solver_bias"),&Shape2D::get_custom_solver_bias);
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ObjectTypeDB::bind_method(_MD("collide","local_xform","with_shape:Shape2D","shape_xform"),&Shape2D::collide);
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ObjectTypeDB::bind_method(_MD("collide_with_motion","local_xform","local_motion","with_shape:Shape2D","shape_xform","shape_motion"),&Shape2D::collide_with_motion);
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ObjectTypeDB::bind_method(_MD("collide_and_get_contacts:var","local_xform","with_shape:Shape2D","shape_xform"),&Shape2D::collide_and_get_contacts);
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ObjectTypeDB::bind_method(_MD("collide_with_motion_and_get_contacts:var","local_xform","local_motion","with_shape:Shape2D","shape_xform","shape_motion"),&Shape2D::collide_and_get_contacts);
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ADD_PROPERTY( PropertyInfo(Variant::REAL,"custom_solver_bias",PROPERTY_HINT_RANGE,"0,1,0.001"),_SCS("set_custom_solver_bias"),_SCS("get_custom_solver_bias"));
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}
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Shape2D::Shape2D(const RID& p_rid) {
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shape=p_rid;
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custom_bias=0;
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}
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Shape2D::~Shape2D() {
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Physics2DServer::get_singleton()->free(shape);
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