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Bug Fixes
-=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features)
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@ -2448,6 +2448,7 @@ void GDScriptLanguage::get_reserved_words(List<String> *p_words) const {
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"if" ,
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"in" ,
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"null" ,
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"not" ,
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"return" ,
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"self" ,
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"while" ,
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