Extract ScriptInstance to simplify includes

This allows to include script_instance.h directly in the
generated gdvirtual.gen.inc, and remove excessive includes
from the codebase.

This should also allow Resource to use GDVIRTUAL macros,
which wasn't possible previously due to a circular dependency.
This commit is contained in:
Yuri Sizov 2023-09-06 21:02:52 +02:00
parent 8449592d92
commit d8ff69d53c
53 changed files with 198 additions and 122 deletions

View file

@ -388,40 +388,6 @@ String ScriptServer::get_global_class_cache_file_path() {
////////////////////
Variant ScriptInstance::call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
return callp(p_method, p_args, p_argcount, r_error);
}
void ScriptInstance::get_property_state(List<Pair<StringName, Variant>> &state) {
List<PropertyInfo> pinfo;
get_property_list(&pinfo);
for (const PropertyInfo &E : pinfo) {
if (E.usage & PROPERTY_USAGE_STORAGE) {
Pair<StringName, Variant> p;
p.first = E.name;
if (get(p.first, p.second)) {
state.push_back(p);
}
}
}
}
void ScriptInstance::property_set_fallback(const StringName &, const Variant &, bool *r_valid) {
if (r_valid) {
*r_valid = false;
}
}
Variant ScriptInstance::property_get_fallback(const StringName &, bool *r_valid) {
if (r_valid) {
*r_valid = false;
}
return Variant();
}
ScriptInstance::~ScriptInstance() {
}
ScriptCodeCompletionCache *ScriptCodeCompletionCache::singleton = nullptr;
ScriptCodeCompletionCache::ScriptCodeCompletionCache() {
singleton = this;