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[Scene] Add SceneStringNames::item_selected
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58 changed files with 135 additions and 131 deletions
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@ -1759,10 +1759,10 @@ void ScriptEditor::_notification(int p_what) {
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EditorNode::get_singleton()->connect("scene_saved", callable_mp(this, &ScriptEditor::_scene_saved_callback));
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FileSystemDock::get_singleton()->connect("files_moved", callable_mp(this, &ScriptEditor::_files_moved));
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FileSystemDock::get_singleton()->connect("file_removed", callable_mp(this, &ScriptEditor::_file_removed));
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script_list->connect("item_selected", callable_mp(this, &ScriptEditor::_script_selected));
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script_list->connect(SceneStringName(item_selected), callable_mp(this, &ScriptEditor::_script_selected));
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members_overview->connect("item_selected", callable_mp(this, &ScriptEditor::_members_overview_selected));
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help_overview->connect("item_selected", callable_mp(this, &ScriptEditor::_help_overview_selected));
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members_overview->connect(SceneStringName(item_selected), callable_mp(this, &ScriptEditor::_members_overview_selected));
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help_overview->connect(SceneStringName(item_selected), callable_mp(this, &ScriptEditor::_help_overview_selected));
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script_split->connect("dragged", callable_mp(this, &ScriptEditor::_split_dragged));
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list_split->connect("dragged", callable_mp(this, &ScriptEditor::_split_dragged));
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